Building A Great DHTML Chaser - DHTML Lab | 2 | WebReference

Building A Great DHTML Chaser - DHTML Lab | 2


DHTML in, I:

Early last year, I inherited my first major project at Ascolta Training Company. I was to continue development of an e-commerce / web-community style site that was - at that time - little more than Flash mock-ups, and some funding. As this was my first project that was to have a real sizeable audience, I was excited to get started. I had all the boundless enthusiasm, energy, and naivity of your average 21-year old developer. Nothing was impossible.

Although I had many goals for the project, in hindsight I can see that the principal one was to create a really "cool" UI that had as many jumping, spinning, and moving pieces as possible. My boss had entirely different objectives including really boring things like usability, short development cycle, high code-maintainability, etc. We weren't exactly on the same page.

After a few rough starts and an agonizing amount of documentation and research, we agreed on an interface pretty close to what you'll see if you go to the GreatEqualizer search page enter some values to search for, and click "search."

In the articles to follow in the next couple of months, I'll be showing you in detail how each of the major DHTML components for work, how I created them, why I chose the approaches that I did, what worked and what didn't, and do a general brain-dump of everything I learned in the process.

These are the pieces I'll be talking about:

So without waiting a single second longer, lets get started with the Chaser.

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Revised: Sept 19, 2000